In understanding a subject, training events are ideal in order to come up with information that is comprehensive, readable and can be easily accessed.
When creating a Self-Designed Training event, it is appropriate to identify the kind of information to be delivered followed by breaking down of the training into elements that are easy to manage.
Before settling on a training opportunity, it is necessary to analyze training needs.
Skills and knowledge of online program planning and development can help create learning platform through initiatives such as a Synchronous E-Learning (Nilson, 2004).
This paper therefore seeks to design a 30-60 minute training program using technology.
The study further aims at providing an insight into the reasons why the Synchronous E-Learning Platform is needed and ways to overcome any perceived training obstacles.
Creation of synchronous e-learning project involves conceptualizing and building of ideas to come up with an effective way of communication.
The main aim is to achieve the targeted outcomes of learning, imagination and creativity.
This type of learning is supported by computers and it is fast growing in providing learning opportunities internationally and locally.
It has enhanced use of computer in sharing knowledge between students and their instructors.
In recent times, communication technologies have been deployed across the world to promote this type of learning.
Apart from that, the world wide web may be used to avail information to users after analysis, designing, building and testing of synchronous e-learning training event.
Steps of developing synchronous e-learning
First, the instructor selects relevant dimensions to put into consideration when designing the event. In this case, the dimensions will be learners.
The instructor then identifies any barriers to the effectiveness of the platform of learning.
Identification of major barriers to usability of the training like for instance if the learners are geographically dispersed or of they will, embrace the initiatives used to impart knowledge.
Selecting of technology in relation to the possible barriers that may occur during implementation of the process.
When working on a synchronous e- learning it is appropriate to ensure that the tools used support development of workflow, templates and skins of CSS, assessment of data, ease of using content and asset management that is efficient (Nilson, 2004).
Interaction with learners has four layers that is the portal, course delivery and the LMS.
It is at this point that a suitable LMS (learning management system) software is selected since it has the ability to manage transactions made in an online class, asses out comes associated with the learning processes as well as delivery of course content (Auerbach & Silberman, 2010).
In addition, the software can track and report progress made by the learner.
It is important to blend objectives of instructions, strategies for the learning activities. This is done in consideration of media types and mode of delivery.
On the other hand, an LCMS is used to organize curriculum courses and units of learning content that has been digitized (Anderson, 2010).
Digital assets in this case will include Microsoft word and any other text documents like PowerPoint slides and authoring documents that are instructional such as author ware and tool
Testing and evaluation to ascertain the suitability of the training program is then conducted since an instructor is responsible for ensuring users are satisfied with the information provided.
E-learning can be made easier by availing policy documents to learners which may help in matters of clarity (Anderson, 2010).
Reasons why synchronous e-learning is needed
E-learning involves a large number of participants who seek to gain knowledge through a platform that provides different learning styles to meet their personal needs and preferences.
Synchronous e-learning is a convenient way of learning due to its availability to students who may wish to complete their training at off-hours or at home (Anderson, 2010).
Learners that are slow can benefit from the fact that this kind of learning is self paced hence reducing stress and increase user satisfaction.
Since e-learning provides reference that can be understood easily hence engaging users throughout the training session.
Portability of training is a major strength of synchronous learning in the sense that note book computers, mobile phones and points of linking networks reduces the burden of carrying volumes of books and other reference material (Auerbach & Silberman, 2010).
Individuals embrace this type of learning with the aim of eliminating the frustration of having to read long passages of information .
Besides that, it is self-paced since learners who are advanced can speed through instructions provided.
Synchronous e-learning provides three styles of learning which include auditory, visual and kinesthetic (Nadler & Nadler,2004).
Furthermore, the cost of producing published works and their distribution have been reduced by this computer aided learning program.
The development of e-learning has enabled efficient training of people globally through a single platform.
In recent years, synchronous e-learning is being applied through the use of tools of virtual classroom on a wide scale.
Due to this, those employed in dispersed locations around the world and distance learners are able to interact, collaborate and access information without having to waste time and money on travelling (Nilson, 2004).
Through face to face classes that are made available to learners online, synchronous e-learning has eliminated chances of loneliness experienced by those using self paced e-learning technologies.
Ways to overcome any perceived training obstacles
Obstacles to training can be overcome by understanding the needs of the targeted audience. This is due to the preferences and expectations of users and this will enhance satisfaction.
By thorough analysis of the content bring displayed when designing the synchronous e-learning, it is advisable to analyze the information first then designing, building and testing of the training method follows afterwards.
This will ensure that the program is effective in educating users, readable and readily available.
When designing the training sessions, assembling materials with specific objectives of learning in mind can help meet requirements stipulated in a specified curriculum (Piskurich, 2004)
Auerbach ,C., & Silberman, M.(2010). Active Training: A Handbook of Techniques, Designs, Case Examples, and Tips. New York: John Wiley and Sons Publishers.
Anderson, T. (2010). The theory and practice of online learning. Alberta: Athabasca University Press.
Piskurich, M. G. (2004). The AMA handbook of e-learning: effective design, implementation, and technology solutions. New York: AMACOM Div American Mgmt Assn Publishers.
Nadler, L., & Nadler, C.(2004). Designing training programs: the critical events model. Houston: Gulf Publishing Company.
Nilson, D. C. (2004). How to manage training: a guide to design and delivery for high performance. New York: AMACOM Div American Mgmt Assn Publishers.